TANGENT GAMES UNANNOUNCED Title

The following images are from the pre-production period of an unannounced title by Tangent Games. During that time, I was tasked with early environment art style explorations and setting up construction methods that worked inside the Unreal blueprint system to procedurally construct large city blocks. I was also able to help in the creation of a material blending system that could be used to paint on any asset as to achieve a variety of looks on the fewest models as possible.